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Move original EmuEra code to separate folder

Bepis 6 lat temu
rodzic
commit
60ab3535e1
78 zmienionych plików z 76 dodań i 77 usunięć
  1. 0 0
      NTERA/Game/EraEmu/Config/Config.cs
  2. 0 0
      NTERA/Game/EraEmu/Config/ConfigCode.cs
  3. 0 0
      NTERA/Game/EraEmu/Config/ConfigData.cs
  4. 0 0
      NTERA/Game/EraEmu/Config/ConfigItem.cs
  5. 0 0
      NTERA/Game/EraEmu/Config/KeyMacro.cs
  6. 0 0
      NTERA/Game/EraEmu/Content/AContentFile.cs
  7. 0 0
      NTERA/Game/EraEmu/Content/AContentItem.cs
  8. 0 0
      NTERA/Game/EraEmu/Content/AppContents.cs
  9. 0 0
      NTERA/Game/EraEmu/Content/BaseImage.cs
  10. 0 0
      NTERA/Game/EraEmu/Content/CroppedImage.cs
  11. 0 0
      NTERA/Game/EraEmu/Display/HTMLManager.cs
  12. 0 0
      NTERA/Game/EraEmu/GameData/ConstantData.cs
  13. 0 0
      NTERA/Game/EraEmu/GameData/DefineMacro.cs
  14. 0 0
      NTERA/Game/EraEmu/GameData/Expression/CaseExpression.cs
  15. 0 0
      NTERA/Game/EraEmu/GameData/Expression/ExpressionMediator.cs
  16. 0 0
      NTERA/Game/EraEmu/GameData/Expression/ExpressionParser.cs
  17. 0 0
      NTERA/Game/EraEmu/GameData/Expression/IOperandTerm.cs
  18. 0 0
      NTERA/Game/EraEmu/GameData/Expression/OperatorCode.cs
  19. 0 0
      NTERA/Game/EraEmu/GameData/Expression/OperatorMethod.cs
  20. 0 0
      NTERA/Game/EraEmu/GameData/Expression/Term.cs
  21. 0 0
      NTERA/Game/EraEmu/GameData/Function/Creator.Method.cs
  22. 0 0
      NTERA/Game/EraEmu/GameData/Function/Creator.cs
  23. 0 0
      NTERA/Game/EraEmu/GameData/Function/FunctionMethod.cs
  24. 0 0
      NTERA/Game/EraEmu/GameData/Function/FunctionMethodTerm.cs
  25. 0 0
      NTERA/Game/EraEmu/GameData/Function/TRCommands.cs
  26. 0 0
      NTERA/Game/EraEmu/GameData/Function/UserDefinedMethodTerm.cs
  27. 0 0
      NTERA/Game/EraEmu/GameData/Function/UserDefinedRefMethod.cs
  28. 0 0
      NTERA/Game/EraEmu/GameData/GameBase.cs
  29. 0 0
      NTERA/Game/EraEmu/GameData/IdentifierDictionary.cs
  30. 0 0
      NTERA/Game/EraEmu/GameData/ParserMediator.cs
  31. 0 0
      NTERA/Game/EraEmu/GameData/StrForm.cs
  32. 0 0
      NTERA/Game/EraEmu/GameData/Variable/CharacterData.cs
  33. 0 0
      NTERA/Game/EraEmu/GameData/Variable/Translation.cs
  34. 0 0
      NTERA/Game/EraEmu/GameData/Variable/VariableCode.cs
  35. 0 0
      NTERA/Game/EraEmu/GameData/Variable/VariableData.cs
  36. 0 0
      NTERA/Game/EraEmu/GameData/Variable/VariableEvaluator.cs
  37. 0 0
      NTERA/Game/EraEmu/GameData/Variable/VariableIdentifier.cs
  38. 0 0
      NTERA/Game/EraEmu/GameData/Variable/VariableLocal.cs
  39. 0 0
      NTERA/Game/EraEmu/GameData/Variable/VariableParser.cs
  40. 0 0
      NTERA/Game/EraEmu/GameData/Variable/VariableStrArgTerm.cs
  41. 0 0
      NTERA/Game/EraEmu/GameData/Variable/VariableTerm.cs
  42. 0 0
      NTERA/Game/EraEmu/GameData/Variable/VariableToken.cs
  43. 0 0
      NTERA/Game/EraEmu/GameProc/ErbLoader.cs
  44. 0 0
      NTERA/Game/EraEmu/GameProc/Function/Argument.cs
  45. 0 0
      NTERA/Game/EraEmu/GameProc/Function/ArgumentBuilder.cs
  46. 0 0
      NTERA/Game/EraEmu/GameProc/Function/ArgumentParser.cs
  47. 0 0
      NTERA/Game/EraEmu/GameProc/Function/BuiltInFunctionCode.cs
  48. 0 0
      NTERA/Game/EraEmu/GameProc/Function/CircularBuffer.cs
  49. 0 0
      NTERA/Game/EraEmu/GameProc/Function/Clipboard.cs
  50. 0 0
      NTERA/Game/EraEmu/GameProc/Function/FunctionArgType.cs
  51. 0 0
      NTERA/Game/EraEmu/GameProc/Function/FunctionIdentifier.cs
  52. 0 0
      NTERA/Game/EraEmu/GameProc/Function/Instraction.Child.cs
  53. 0 0
      NTERA/Game/EraEmu/GameProc/Function/Instruction.cs
  54. 0 0
      NTERA/Game/EraEmu/GameProc/HeaderFileLoader.cs
  55. 0 0
      NTERA/Game/EraEmu/GameProc/InputRequest.cs
  56. 0 0
      NTERA/Game/EraEmu/GameProc/LabelDictionary.cs
  57. 0 0
      NTERA/Game/EraEmu/GameProc/LogicalLine.cs
  58. 0 0
      NTERA/Game/EraEmu/GameProc/LogicalLineParser.cs
  59. 0 0
      NTERA/Game/EraEmu/GameProc/Process.CalledFunction.cs
  60. 0 0
      NTERA/Game/EraEmu/GameProc/Process.ScriptProc.cs
  61. 0 0
      NTERA/Game/EraEmu/GameProc/Process.State.cs
  62. 0 0
      NTERA/Game/EraEmu/GameProc/Process.SystemProc.cs
  63. 0 0
      NTERA/Game/EraEmu/GameProc/Process.cs
  64. 0 0
      NTERA/Game/EraEmu/GameProc/UserDefinedFunction.cs
  65. 0 0
      NTERA/Game/EraEmu/GameProc/UserDefinedVariable.cs
  66. 0 0
      NTERA/Game/EraEmu/Sub/EmueraException.cs
  67. 0 0
      NTERA/Game/EraEmu/Sub/EraBinaryDataReader.cs
  68. 0 0
      NTERA/Game/EraEmu/Sub/EraBinaryDataWriter.cs
  69. 0 0
      NTERA/Game/EraEmu/Sub/EraDataStream.cs
  70. 0 0
      NTERA/Game/EraEmu/Sub/EraStreamReader.cs
  71. 0 0
      NTERA/Game/EraEmu/Sub/LexicalAnalyzer.cs
  72. 0 0
      NTERA/Game/EraEmu/Sub/StringStream.cs
  73. 0 0
      NTERA/Game/EraEmu/Sub/SubWord.cs
  74. 0 0
      NTERA/Game/EraEmu/Sub/Word.cs
  75. 0 0
      NTERA/Game/EraEmu/Sub/WordCollection.cs
  76. 0 0
      NTERA/Game/EraEmu/_Library/LangManager.cs
  77. 0 1
      NTERA/Interop/IConsole.cs
  78. 76 76
      NTERA/NTERA.csproj

+ 0 - 0
NTERA/Game/Config/Config.cs → NTERA/Game/EraEmu/Config/Config.cs


+ 0 - 0
NTERA/Game/Config/ConfigCode.cs → NTERA/Game/EraEmu/Config/ConfigCode.cs


+ 0 - 0
NTERA/Game/Config/ConfigData.cs → NTERA/Game/EraEmu/Config/ConfigData.cs


+ 0 - 0
NTERA/Game/Config/ConfigItem.cs → NTERA/Game/EraEmu/Config/ConfigItem.cs


+ 0 - 0
NTERA/Game/Config/KeyMacro.cs → NTERA/Game/EraEmu/Config/KeyMacro.cs


+ 0 - 0
NTERA/Game/Content/AContentFile.cs → NTERA/Game/EraEmu/Content/AContentFile.cs


+ 0 - 0
NTERA/Game/Content/AContentItem.cs → NTERA/Game/EraEmu/Content/AContentItem.cs


+ 0 - 0
NTERA/Game/Content/AppContents.cs → NTERA/Game/EraEmu/Content/AppContents.cs


+ 0 - 0
NTERA/Game/Content/BaseImage.cs → NTERA/Game/EraEmu/Content/BaseImage.cs


+ 0 - 0
NTERA/Game/Content/CroppedImage.cs → NTERA/Game/EraEmu/Content/CroppedImage.cs


+ 0 - 0
NTERA/Game/Display/HTMLManager.cs → NTERA/Game/EraEmu/Display/HTMLManager.cs


+ 0 - 0
NTERA/Game/GameData/ConstantData.cs → NTERA/Game/EraEmu/GameData/ConstantData.cs


+ 0 - 0
NTERA/Game/GameData/DefineMacro.cs → NTERA/Game/EraEmu/GameData/DefineMacro.cs


+ 0 - 0
NTERA/Game/GameData/Expression/CaseExpression.cs → NTERA/Game/EraEmu/GameData/Expression/CaseExpression.cs


+ 0 - 0
NTERA/Game/GameData/Expression/ExpressionMediator.cs → NTERA/Game/EraEmu/GameData/Expression/ExpressionMediator.cs


+ 0 - 0
NTERA/Game/GameData/Expression/ExpressionParser.cs → NTERA/Game/EraEmu/GameData/Expression/ExpressionParser.cs


+ 0 - 0
NTERA/Game/GameData/Expression/IOperandTerm.cs → NTERA/Game/EraEmu/GameData/Expression/IOperandTerm.cs


+ 0 - 0
NTERA/Game/GameData/Expression/OperatorCode.cs → NTERA/Game/EraEmu/GameData/Expression/OperatorCode.cs


+ 0 - 0
NTERA/Game/GameData/Expression/OperatorMethod.cs → NTERA/Game/EraEmu/GameData/Expression/OperatorMethod.cs


+ 0 - 0
NTERA/Game/GameData/Expression/Term.cs → NTERA/Game/EraEmu/GameData/Expression/Term.cs


+ 0 - 0
NTERA/Game/GameData/Function/Creator.Method.cs → NTERA/Game/EraEmu/GameData/Function/Creator.Method.cs


+ 0 - 0
NTERA/Game/GameData/Function/Creator.cs → NTERA/Game/EraEmu/GameData/Function/Creator.cs


+ 0 - 0
NTERA/Game/GameData/Function/FunctionMethod.cs → NTERA/Game/EraEmu/GameData/Function/FunctionMethod.cs


+ 0 - 0
NTERA/Game/GameData/Function/FunctionMethodTerm.cs → NTERA/Game/EraEmu/GameData/Function/FunctionMethodTerm.cs


+ 0 - 0
NTERA/Game/GameData/Function/TRCommands.cs → NTERA/Game/EraEmu/GameData/Function/TRCommands.cs


+ 0 - 0
NTERA/Game/GameData/Function/UserDefinedMethodTerm.cs → NTERA/Game/EraEmu/GameData/Function/UserDefinedMethodTerm.cs


+ 0 - 0
NTERA/Game/GameData/Function/UserDefinedRefMethod.cs → NTERA/Game/EraEmu/GameData/Function/UserDefinedRefMethod.cs


+ 0 - 0
NTERA/Game/GameData/GameBase.cs → NTERA/Game/EraEmu/GameData/GameBase.cs


+ 0 - 0
NTERA/Game/GameData/IdentifierDictionary.cs → NTERA/Game/EraEmu/GameData/IdentifierDictionary.cs


+ 0 - 0
NTERA/Game/GameData/ParserMediator.cs → NTERA/Game/EraEmu/GameData/ParserMediator.cs


+ 0 - 0
NTERA/Game/GameData/StrForm.cs → NTERA/Game/EraEmu/GameData/StrForm.cs


+ 0 - 0
NTERA/Game/GameData/Variable/CharacterData.cs → NTERA/Game/EraEmu/GameData/Variable/CharacterData.cs


+ 0 - 0
NTERA/Game/GameData/Variable/Translation.cs → NTERA/Game/EraEmu/GameData/Variable/Translation.cs


+ 0 - 0
NTERA/Game/GameData/Variable/VariableCode.cs → NTERA/Game/EraEmu/GameData/Variable/VariableCode.cs


+ 0 - 0
NTERA/Game/GameData/Variable/VariableData.cs → NTERA/Game/EraEmu/GameData/Variable/VariableData.cs


+ 0 - 0
NTERA/Game/GameData/Variable/VariableEvaluator.cs → NTERA/Game/EraEmu/GameData/Variable/VariableEvaluator.cs


+ 0 - 0
NTERA/Game/GameData/Variable/VariableIdentifier.cs → NTERA/Game/EraEmu/GameData/Variable/VariableIdentifier.cs


+ 0 - 0
NTERA/Game/GameData/Variable/VariableLocal.cs → NTERA/Game/EraEmu/GameData/Variable/VariableLocal.cs


+ 0 - 0
NTERA/Game/GameData/Variable/VariableParser.cs → NTERA/Game/EraEmu/GameData/Variable/VariableParser.cs


+ 0 - 0
NTERA/Game/GameData/Variable/VariableStrArgTerm.cs → NTERA/Game/EraEmu/GameData/Variable/VariableStrArgTerm.cs


+ 0 - 0
NTERA/Game/GameData/Variable/VariableTerm.cs → NTERA/Game/EraEmu/GameData/Variable/VariableTerm.cs


+ 0 - 0
NTERA/Game/GameData/Variable/VariableToken.cs → NTERA/Game/EraEmu/GameData/Variable/VariableToken.cs


+ 0 - 0
NTERA/Game/GameProc/ErbLoader.cs → NTERA/Game/EraEmu/GameProc/ErbLoader.cs


+ 0 - 0
NTERA/Game/GameProc/Function/Argument.cs → NTERA/Game/EraEmu/GameProc/Function/Argument.cs


+ 0 - 0
NTERA/Game/GameProc/Function/ArgumentBuilder.cs → NTERA/Game/EraEmu/GameProc/Function/ArgumentBuilder.cs


+ 0 - 0
NTERA/Game/GameProc/Function/ArgumentParser.cs → NTERA/Game/EraEmu/GameProc/Function/ArgumentParser.cs


+ 0 - 0
NTERA/Game/GameProc/Function/BuiltInFunctionCode.cs → NTERA/Game/EraEmu/GameProc/Function/BuiltInFunctionCode.cs


+ 0 - 0
NTERA/Game/GameProc/Function/CircularBuffer.cs → NTERA/Game/EraEmu/GameProc/Function/CircularBuffer.cs


+ 0 - 0
NTERA/Game/GameProc/Function/Clipboard.cs → NTERA/Game/EraEmu/GameProc/Function/Clipboard.cs


+ 0 - 0
NTERA/Game/GameProc/Function/FunctionArgType.cs → NTERA/Game/EraEmu/GameProc/Function/FunctionArgType.cs


+ 0 - 0
NTERA/Game/GameProc/Function/FunctionIdentifier.cs → NTERA/Game/EraEmu/GameProc/Function/FunctionIdentifier.cs


+ 0 - 0
NTERA/Game/GameProc/Function/Instraction.Child.cs → NTERA/Game/EraEmu/GameProc/Function/Instraction.Child.cs


+ 0 - 0
NTERA/Game/GameProc/Function/Instruction.cs → NTERA/Game/EraEmu/GameProc/Function/Instruction.cs


+ 0 - 0
NTERA/Game/GameProc/HeaderFileLoader.cs → NTERA/Game/EraEmu/GameProc/HeaderFileLoader.cs


+ 0 - 0
NTERA/Game/GameProc/InputRequest.cs → NTERA/Game/EraEmu/GameProc/InputRequest.cs


+ 0 - 0
NTERA/Game/GameProc/LabelDictionary.cs → NTERA/Game/EraEmu/GameProc/LabelDictionary.cs


+ 0 - 0
NTERA/Game/GameProc/LogicalLine.cs → NTERA/Game/EraEmu/GameProc/LogicalLine.cs


+ 0 - 0
NTERA/Game/GameProc/LogicalLineParser.cs → NTERA/Game/EraEmu/GameProc/LogicalLineParser.cs


+ 0 - 0
NTERA/Game/GameProc/Process.CalledFunction.cs → NTERA/Game/EraEmu/GameProc/Process.CalledFunction.cs


+ 0 - 0
NTERA/Game/GameProc/Process.ScriptProc.cs → NTERA/Game/EraEmu/GameProc/Process.ScriptProc.cs


+ 0 - 0
NTERA/Game/GameProc/Process.State.cs → NTERA/Game/EraEmu/GameProc/Process.State.cs


+ 0 - 0
NTERA/Game/GameProc/Process.SystemProc.cs → NTERA/Game/EraEmu/GameProc/Process.SystemProc.cs


+ 0 - 0
NTERA/Game/GameProc/Process.cs → NTERA/Game/EraEmu/GameProc/Process.cs


+ 0 - 0
NTERA/Game/GameProc/UserDefinedFunction.cs → NTERA/Game/EraEmu/GameProc/UserDefinedFunction.cs


+ 0 - 0
NTERA/Game/GameProc/UserDefinedVariable.cs → NTERA/Game/EraEmu/GameProc/UserDefinedVariable.cs


+ 0 - 0
NTERA/Game/Sub/EmueraException.cs → NTERA/Game/EraEmu/Sub/EmueraException.cs


+ 0 - 0
NTERA/Game/Sub/EraBinaryDataReader.cs → NTERA/Game/EraEmu/Sub/EraBinaryDataReader.cs


+ 0 - 0
NTERA/Game/Sub/EraBinaryDataWriter.cs → NTERA/Game/EraEmu/Sub/EraBinaryDataWriter.cs


+ 0 - 0
NTERA/Game/Sub/EraDataStream.cs → NTERA/Game/EraEmu/Sub/EraDataStream.cs


+ 0 - 0
NTERA/Game/Sub/EraStreamReader.cs → NTERA/Game/EraEmu/Sub/EraStreamReader.cs


+ 0 - 0
NTERA/Game/Sub/LexicalAnalyzer.cs → NTERA/Game/EraEmu/Sub/LexicalAnalyzer.cs


+ 0 - 0
NTERA/Game/Sub/StringStream.cs → NTERA/Game/EraEmu/Sub/StringStream.cs


+ 0 - 0
NTERA/Game/Sub/SubWord.cs → NTERA/Game/EraEmu/Sub/SubWord.cs


+ 0 - 0
NTERA/Game/Sub/Word.cs → NTERA/Game/EraEmu/Sub/Word.cs


+ 0 - 0
NTERA/Game/Sub/WordCollection.cs → NTERA/Game/EraEmu/Sub/WordCollection.cs


+ 0 - 0
NTERA/Game/_Library/LangManager.cs → NTERA/Game/EraEmu/_Library/LangManager.cs


+ 0 - 1
NTERA/Interop/IConsole.cs

@@ -2,7 +2,6 @@
 using MinorShift.Emuera;
 using MinorShift.Emuera.GameProc;
 using MinorShift.Emuera.Sub;
-using NTERA.Game.Display;
 
 namespace NTERA.Interop
 {

+ 76 - 76
NTERA/NTERA.csproj

@@ -69,83 +69,83 @@
     <Compile Include="formMain.Designer.cs">
       <DependentUpon>formMain.cs</DependentUpon>
     </Compile>
-    <Compile Include="Game\Config\Config.cs" />
-    <Compile Include="Game\Config\ConfigCode.cs" />
-    <Compile Include="Game\Config\ConfigData.cs" />
-    <Compile Include="Game\Config\ConfigItem.cs" />
-    <Compile Include="Game\Config\KeyMacro.cs" />
-    <Compile Include="Game\Content\AContentFile.cs" />
-    <Compile Include="Game\Content\AContentItem.cs" />
-    <Compile Include="Game\Content\AppContents.cs" />
-    <Compile Include="Game\Content\BaseImage.cs" />
-    <Compile Include="Game\Content\CroppedImage.cs" />
-    <Compile Include="Game\Display\HTMLManager.cs" />
-    <Compile Include="Game\GameData\ConstantData.cs" />
-    <Compile Include="Game\GameData\DefineMacro.cs" />
-    <Compile Include="Game\GameData\Expression\CaseExpression.cs" />
-    <Compile Include="Game\GameData\Expression\ExpressionMediator.cs" />
-    <Compile Include="Game\GameData\Expression\ExpressionParser.cs" />
-    <Compile Include="Game\GameData\Expression\IOperandTerm.cs" />
-    <Compile Include="Game\GameData\Expression\OperatorCode.cs" />
-    <Compile Include="Game\GameData\Expression\OperatorMethod.cs" />
-    <Compile Include="Game\GameData\Expression\Term.cs" />
-    <Compile Include="Game\GameData\Function\Creator.cs" />
-    <Compile Include="Game\GameData\Function\Creator.Method.cs" />
-    <Compile Include="Game\GameData\Function\FunctionMethod.cs" />
-    <Compile Include="Game\GameData\Function\FunctionMethodTerm.cs" />
-    <Compile Include="Game\GameData\Function\TRCommands.cs" />
-    <Compile Include="Game\GameData\Function\UserDefinedMethodTerm.cs" />
-    <Compile Include="Game\GameData\Function\UserDefinedRefMethod.cs" />
-    <Compile Include="Game\GameData\GameBase.cs" />
-    <Compile Include="Game\GameData\IdentifierDictionary.cs" />
-    <Compile Include="Game\GameData\ParserMediator.cs" />
-    <Compile Include="Game\GameData\StrForm.cs" />
-    <Compile Include="Game\GameData\Variable\CharacterData.cs" />
-    <Compile Include="Game\GameData\Variable\Translation.cs" />
-    <Compile Include="Game\GameData\Variable\VariableCode.cs" />
-    <Compile Include="Game\GameData\Variable\VariableData.cs" />
-    <Compile Include="Game\GameData\Variable\VariableEvaluator.cs" />
-    <Compile Include="Game\GameData\Variable\VariableIdentifier.cs" />
-    <Compile Include="Game\GameData\Variable\VariableLocal.cs" />
-    <Compile Include="Game\GameData\Variable\VariableParser.cs" />
-    <Compile Include="Game\GameData\Variable\VariableStrArgTerm.cs" />
-    <Compile Include="Game\GameData\Variable\VariableTerm.cs" />
-    <Compile Include="Game\GameData\Variable\VariableToken.cs" />
-    <Compile Include="Game\GameProc\ErbLoader.cs" />
-    <Compile Include="Game\GameProc\Function\Argument.cs" />
-    <Compile Include="Game\GameProc\Function\ArgumentBuilder.cs" />
-    <Compile Include="Game\GameProc\Function\ArgumentParser.cs" />
-    <Compile Include="Game\GameProc\Function\BuiltInFunctionCode.cs" />
-    <Compile Include="Game\GameProc\Function\CircularBuffer.cs" />
-    <Compile Include="Game\GameProc\Function\Clipboard.cs" />
-    <Compile Include="Game\GameProc\Function\FunctionArgType.cs" />
-    <Compile Include="Game\GameProc\Function\FunctionIdentifier.cs" />
-    <Compile Include="Game\GameProc\Function\Instraction.Child.cs" />
-    <Compile Include="Game\GameProc\Function\Instruction.cs" />
-    <Compile Include="Game\GameProc\HeaderFileLoader.cs" />
-    <Compile Include="Game\GameProc\InputRequest.cs" />
-    <Compile Include="Game\GameProc\LabelDictionary.cs" />
-    <Compile Include="Game\GameProc\LogicalLine.cs" />
-    <Compile Include="Game\GameProc\LogicalLineParser.cs" />
-    <Compile Include="Game\GameProc\Process.CalledFunction.cs" />
-    <Compile Include="Game\GameProc\Process.cs" />
-    <Compile Include="Game\GameProc\Process.ScriptProc.cs" />
-    <Compile Include="Game\GameProc\Process.State.cs" />
-    <Compile Include="Game\GameProc\Process.SystemProc.cs" />
-    <Compile Include="Game\GameProc\UserDefinedFunction.cs" />
-    <Compile Include="Game\GameProc\UserDefinedVariable.cs" />
+    <Compile Include="Game\EraEmu\Config\Config.cs" />
+    <Compile Include="Game\EraEmu\Config\ConfigCode.cs" />
+    <Compile Include="Game\EraEmu\Config\ConfigData.cs" />
+    <Compile Include="Game\EraEmu\Config\ConfigItem.cs" />
+    <Compile Include="Game\EraEmu\Config\KeyMacro.cs" />
+    <Compile Include="Game\EraEmu\Content\AContentFile.cs" />
+    <Compile Include="Game\EraEmu\Content\AContentItem.cs" />
+    <Compile Include="Game\EraEmu\Content\AppContents.cs" />
+    <Compile Include="Game\EraEmu\Content\BaseImage.cs" />
+    <Compile Include="Game\EraEmu\Content\CroppedImage.cs" />
+    <Compile Include="Game\EraEmu\Display\HTMLManager.cs" />
+    <Compile Include="Game\EraEmu\GameData\ConstantData.cs" />
+    <Compile Include="Game\EraEmu\GameData\DefineMacro.cs" />
+    <Compile Include="Game\EraEmu\GameData\Expression\CaseExpression.cs" />
+    <Compile Include="Game\EraEmu\GameData\Expression\ExpressionMediator.cs" />
+    <Compile Include="Game\EraEmu\GameData\Expression\ExpressionParser.cs" />
+    <Compile Include="Game\EraEmu\GameData\Expression\IOperandTerm.cs" />
+    <Compile Include="Game\EraEmu\GameData\Expression\OperatorCode.cs" />
+    <Compile Include="Game\EraEmu\GameData\Expression\OperatorMethod.cs" />
+    <Compile Include="Game\EraEmu\GameData\Expression\Term.cs" />
+    <Compile Include="Game\EraEmu\GameData\Function\Creator.cs" />
+    <Compile Include="Game\EraEmu\GameData\Function\Creator.Method.cs" />
+    <Compile Include="Game\EraEmu\GameData\Function\FunctionMethod.cs" />
+    <Compile Include="Game\EraEmu\GameData\Function\FunctionMethodTerm.cs" />
+    <Compile Include="Game\EraEmu\GameData\Function\TRCommands.cs" />
+    <Compile Include="Game\EraEmu\GameData\Function\UserDefinedMethodTerm.cs" />
+    <Compile Include="Game\EraEmu\GameData\Function\UserDefinedRefMethod.cs" />
+    <Compile Include="Game\EraEmu\GameData\GameBase.cs" />
+    <Compile Include="Game\EraEmu\GameData\IdentifierDictionary.cs" />
+    <Compile Include="Game\EraEmu\GameData\ParserMediator.cs" />
+    <Compile Include="Game\EraEmu\GameData\StrForm.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\CharacterData.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\Translation.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\VariableCode.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\VariableData.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\VariableEvaluator.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\VariableIdentifier.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\VariableLocal.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\VariableParser.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\VariableStrArgTerm.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\VariableTerm.cs" />
+    <Compile Include="Game\EraEmu\GameData\Variable\VariableToken.cs" />
+    <Compile Include="Game\EraEmu\GameProc\ErbLoader.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Function\Argument.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Function\ArgumentBuilder.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Function\ArgumentParser.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Function\BuiltInFunctionCode.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Function\CircularBuffer.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Function\Clipboard.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Function\FunctionArgType.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Function\FunctionIdentifier.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Function\Instraction.Child.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Function\Instruction.cs" />
+    <Compile Include="Game\EraEmu\GameProc\HeaderFileLoader.cs" />
+    <Compile Include="Game\EraEmu\GameProc\InputRequest.cs" />
+    <Compile Include="Game\EraEmu\GameProc\LabelDictionary.cs" />
+    <Compile Include="Game\EraEmu\GameProc\LogicalLine.cs" />
+    <Compile Include="Game\EraEmu\GameProc\LogicalLineParser.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Process.CalledFunction.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Process.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Process.ScriptProc.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Process.State.cs" />
+    <Compile Include="Game\EraEmu\GameProc\Process.SystemProc.cs" />
+    <Compile Include="Game\EraEmu\GameProc\UserDefinedFunction.cs" />
+    <Compile Include="Game\EraEmu\GameProc\UserDefinedVariable.cs" />
     <Compile Include="Game\GlobalStatic.cs" />
-    <Compile Include="Game\Sub\EmueraException.cs" />
-    <Compile Include="Game\Sub\EraBinaryDataReader.cs" />
-    <Compile Include="Game\Sub\EraBinaryDataWriter.cs" />
-    <Compile Include="Game\Sub\EraDataStream.cs" />
-    <Compile Include="Game\Sub\EraStreamReader.cs" />
-    <Compile Include="Game\Sub\LexicalAnalyzer.cs" />
-    <Compile Include="Game\Sub\StringStream.cs" />
-    <Compile Include="Game\Sub\SubWord.cs" />
-    <Compile Include="Game\Sub\Word.cs" />
-    <Compile Include="Game\Sub\WordCollection.cs" />
-    <Compile Include="Game\_Library\LangManager.cs" />
+    <Compile Include="Game\EraEmu\Sub\EmueraException.cs" />
+    <Compile Include="Game\EraEmu\Sub\EraBinaryDataReader.cs" />
+    <Compile Include="Game\EraEmu\Sub\EraBinaryDataWriter.cs" />
+    <Compile Include="Game\EraEmu\Sub\EraDataStream.cs" />
+    <Compile Include="Game\EraEmu\Sub\EraStreamReader.cs" />
+    <Compile Include="Game\EraEmu\Sub\LexicalAnalyzer.cs" />
+    <Compile Include="Game\EraEmu\Sub\StringStream.cs" />
+    <Compile Include="Game\EraEmu\Sub\SubWord.cs" />
+    <Compile Include="Game\EraEmu\Sub\Word.cs" />
+    <Compile Include="Game\EraEmu\Sub\WordCollection.cs" />
+    <Compile Include="Game\EraEmu\_Library\LangManager.cs" />
     <Compile Include="Interop\GameInstance.cs" />
     <Compile Include="Console\HtmlParser.cs" />
     <Compile Include="Interop\IConsole.cs" />