EraBinaryDataReader.cs 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727
  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using System.Text;
  5. namespace MinorShift.Emuera.Sub
  6. {
  7. #region reader/writer共通データ
  8. public enum EraSaveFileType : byte
  9. {
  10. Normal = 0x00,
  11. Global = 0x01,
  12. Var = 0x02,
  13. CharVar = 0x03
  14. }
  15. public enum EraSaveDataType : byte
  16. {
  17. Int = 0x00,
  18. IntArray = 0x01,
  19. IntArray2D = 0x02,
  20. IntArray3D = 0x03,
  21. Str = 0x10,
  22. StrArray = 0x11,
  23. StrArray2D = 0x12,
  24. StrArray3D = 0x13,
  25. //SOC = 0xFD,//キャラデータ始まり
  26. Separator = 0xFD,//データ区切り
  27. EOC = 0xFE,//キャラデータ終わり
  28. EOF = 0xFF//ファイル終端
  29. }
  30. static class Ebdb//EraBinaryData中のマジックナンバーなバイト
  31. {
  32. public const byte Byte = 0xCF;
  33. public const byte Int16 = 0xD0;//直後の2バイトがInt16
  34. public const byte Int32 = 0xD1;//直後の4バイトがInt32
  35. public const byte Int64 = 0xD2;//直後の8バイトがInt64
  36. public const byte String = 0xD8;//直後がString
  37. public const byte EoA1 = 0xE0;//データ区切り(一次元
  38. public const byte EoA2 = 0xE1;//データ区切り(二次元
  39. public const byte Zero = 0xF0;//直後にゼロが連続する数
  40. public const byte ZeroA1 = 0xF1;//直後に空配列が連続する数(一次元
  41. public const byte ZeroA2 = 0xF2;//直後に空配列が連続する数(二次元
  42. public const byte EoD = 0xFF;//変数データ終わり
  43. }
  44. static class EraBDConst
  45. {
  46. //Headerはpngのパクリ
  47. public const UInt64 Header = 0x0A1A0A0D41524589UL;
  48. public const UInt32 Version1808 = 1808;
  49. public const UInt32 DataCount = 0;
  50. }
  51. #endregion
  52. /// <summary>
  53. /// 1808追加 新しいデータ保存形式
  54. /// 将来形式を変更したときのためにabstractにしておく
  55. /// </summary>
  56. internal abstract class EraBinaryDataReader : IDisposable
  57. {
  58. private EraBinaryDataReader() {}
  59. protected EraBinaryDataReader(BinaryReader stream, int ver, UInt32[] buf)
  60. {
  61. reader = stream;
  62. version = ver;
  63. data = buf;
  64. }
  65. protected BinaryReader reader;
  66. protected readonly int version;
  67. protected readonly UInt32[] data;
  68. public abstract int ReaderVersion { get; }
  69. /// <summary>
  70. /// FileStreamからReaderを作成
  71. /// 不正なファイルの場合はnullを返す・例外は投げない
  72. /// </summary>
  73. /// <param name="fs"></param>
  74. /// <returns></returns>
  75. public static EraBinaryDataReader CreateReader(FileStream fs)
  76. {
  77. try
  78. {
  79. if ((fs == null) || (fs.Length < 16))
  80. return null;
  81. BinaryReader reader = new BinaryReader(fs, Encoding.Unicode);
  82. if (reader.ReadUInt64() != EraBDConst.Header)
  83. return null;
  84. int version = (int)reader.ReadUInt32();
  85. int datacount = (int)reader.ReadUInt32();
  86. UInt32[] data = new UInt32[datacount];
  87. for (int i = 0; i < datacount; i++)
  88. data[i] = reader.ReadUInt32();
  89. if (version == EraBDConst.Version1808)
  90. return new EraBinaryDataReader1808(reader, version, data);
  91. return null;
  92. }
  93. catch
  94. {
  95. return null;
  96. }
  97. }
  98. public abstract EraSaveFileType ReadFileType();
  99. /// <summary>
  100. /// システム用の特殊処理・圧縮なし
  101. /// </summary>
  102. /// <returns></returns>
  103. public abstract Int64 ReadInt64();
  104. public abstract string ReadString();
  105. public abstract Int64 ReadInt();
  106. public abstract void ReadIntArray(Int64[] refArray, bool needInit);
  107. public abstract void ReadIntArray2D(Int64[,] refArray, bool needInit);
  108. public abstract void ReadIntArray3D(Int64[, ,] refArray, bool needInit);
  109. public abstract void ReadStrArray(string[] refArray, bool needInit);
  110. public abstract void ReadStrArray2D(string[,] refArray, bool needInit);
  111. public abstract void ReadStrArray3D(string[, ,] refArray, bool needInit);
  112. public abstract KeyValuePair<string, EraSaveDataType> ReadVariableCode();
  113. #region IDisposable メンバ
  114. public void Dispose()
  115. {
  116. if (reader != null)
  117. reader.Close();
  118. reader = null;
  119. }
  120. #endregion
  121. public void Close()
  122. {
  123. Dispose();
  124. }
  125. private sealed class EraBinaryDataReader1808 : EraBinaryDataReader
  126. {
  127. public EraBinaryDataReader1808(BinaryReader stream, int ver, UInt32[] buf)
  128. : base(stream, ver, buf)
  129. {
  130. }
  131. //public bool EOF
  132. //{
  133. // get
  134. // {
  135. // return (reader.BaseStream.Length == reader.BaseStream.Position);
  136. // }
  137. //}
  138. public override int ReaderVersion => 1808;
  139. public override EraSaveFileType ReadFileType()
  140. {
  141. byte type = reader.ReadByte();
  142. if (type >= 0 && type <= 3)
  143. return (EraSaveFileType)type;
  144. throw new FileEE("ファイルデータ型異常");
  145. }
  146. private Int64 m_ReadInt()
  147. {
  148. byte b = reader.ReadByte();
  149. if (b <= Ebdb.Byte)
  150. return b;
  151. if (b == Ebdb.Int16)
  152. return reader.ReadInt16();
  153. if (b == Ebdb.Int32)
  154. return reader.ReadInt32();
  155. if (b == Ebdb.Int64)
  156. return reader.ReadInt64();
  157. throw new FileEE("バイナリデータの異常");
  158. }
  159. public override Int64 ReadInt64()
  160. {
  161. return reader.ReadInt64();
  162. }
  163. public override KeyValuePair<string, EraSaveDataType> ReadVariableCode()
  164. {
  165. EraSaveDataType type = (EraSaveDataType)reader.ReadByte();
  166. if (type == EraSaveDataType.EOC || type == EraSaveDataType.EOF || type == EraSaveDataType.Separator)
  167. return new KeyValuePair<string, EraSaveDataType>(null, type);
  168. string key = reader.ReadString();
  169. return new KeyValuePair<string, EraSaveDataType>(key, type);
  170. }
  171. //配列じゃないやつは特殊処理
  172. public override Int64 ReadInt()
  173. {
  174. return m_ReadInt();
  175. }
  176. public override string ReadString()
  177. {
  178. return reader.ReadString();
  179. }
  180. public override void ReadIntArray(Int64[] refArray, bool needInit)
  181. {
  182. Int64[] oriArray = null;
  183. byte b;
  184. int x = 0;
  185. int saveLength0 = reader.ReadInt32();
  186. if (refArray == null)//読み捨て。レアケースのはず
  187. refArray = new Int64[saveLength0];
  188. int length0 = refArray.Length;
  189. //保存されたデータの方が大きいとき。レアケースのはず
  190. if (length0 < saveLength0)
  191. {
  192. oriArray = refArray;
  193. //1818修正 サイズ違いの時にあふれないように/配列は最大まで確保、作業するのは重複部分だけ
  194. refArray = new Int64[Math.Max(length0, saveLength0)];
  195. length0 = Math.Min(length0, saveLength0);
  196. }
  197. while (true)
  198. {
  199. b = reader.ReadByte();
  200. if (b == Ebdb.EoD)
  201. break;
  202. if (b == Ebdb.Zero)
  203. {
  204. int cnt = (int)m_ReadInt();
  205. if (needInit)
  206. for (int i = 0; i < cnt; i++)
  207. refArray[x + i] = 0;
  208. x += cnt;
  209. continue;
  210. }
  211. if (b <= Ebdb.Byte)
  212. refArray[x] = b;
  213. else if (b == Ebdb.Int16)
  214. refArray[x] = reader.ReadInt16();
  215. else if (b == Ebdb.Int32)
  216. refArray[x] = reader.ReadInt32();
  217. else if (b == Ebdb.Int64)
  218. refArray[x] = reader.ReadInt64();
  219. else
  220. throw new FileEE("バイナリデータの異常");
  221. x++;
  222. }
  223. if (needInit)
  224. for (; x < length0; x++)
  225. refArray[x] = 0;
  226. if (oriArray != null)
  227. {
  228. for (x = 0; x < length0; x++)
  229. oriArray[x] = refArray[x];
  230. }
  231. }
  232. public override void ReadIntArray2D(Int64[,] refArray, bool needInit)
  233. {
  234. Int64[,] oriArray = null;
  235. byte b;
  236. int x = 0;
  237. int y = 0;
  238. int saveLength0 = reader.ReadInt32();
  239. int saveLength1 = reader.ReadInt32();
  240. if (refArray == null)
  241. refArray = new Int64[saveLength0, saveLength1];
  242. int length0 = refArray.GetLength(0);
  243. int length1 = refArray.GetLength(1);
  244. if (length0 < saveLength0 || length1 < saveLength1)
  245. {
  246. oriArray = refArray;
  247. //1818修正 サイズ違いの時にあふれないように/配列は最大まで確保、作業するのは重複部分だけ
  248. refArray = new Int64[Math.Max(length0, saveLength0), Math.Max(length1, saveLength1)];
  249. length0 = Math.Min(length0, saveLength0);
  250. length1 = Math.Min(length1, saveLength1);
  251. }
  252. while (true)
  253. {
  254. b = reader.ReadByte();
  255. if (b == Ebdb.EoD)
  256. break;
  257. if (b == Ebdb.ZeroA1)
  258. {
  259. int cnt = (int)m_ReadInt();
  260. if (needInit)
  261. for (int i = 0; i < cnt; i++)
  262. for (y = 0; y < length1; y++)
  263. refArray[x + i, y] = 0;
  264. x += cnt;
  265. y = 0;
  266. continue;
  267. }
  268. if (b == Ebdb.EoA1)
  269. {
  270. if (needInit)
  271. for (; y < length1; y++)
  272. refArray[x, y] = 0;
  273. x++;
  274. y = 0;
  275. continue;
  276. }
  277. if (b == Ebdb.Zero)
  278. {
  279. int cnt = (int)m_ReadInt();
  280. if (needInit)
  281. for (int i = 0; i < cnt; i++)
  282. refArray[x, y + i] = 0;
  283. y += cnt;
  284. continue;
  285. }
  286. if (b <= Ebdb.Byte)
  287. refArray[x, y] = b;
  288. else if (b == Ebdb.Int16)
  289. refArray[x, y] = reader.ReadInt16();
  290. else if (b == Ebdb.Int32)
  291. refArray[x, y] = reader.ReadInt32();
  292. else if (b == Ebdb.Int64)
  293. refArray[x, y] = reader.ReadInt64();
  294. else
  295. throw new FileEE("バイナリデータの異常");
  296. y++;
  297. }
  298. if (needInit)
  299. {
  300. for (; x < length0; x++)
  301. {
  302. for (; y < length1; y++)
  303. refArray[x, y] = 0;
  304. y = 0;
  305. }
  306. }
  307. if (oriArray != null)
  308. {
  309. for (x = 0; x < length0; x++)
  310. for (y = 0; y < length1; y++)
  311. oriArray[x, y] = refArray[x, y];
  312. }
  313. }
  314. /// <summary>
  315. ///
  316. /// </summary>
  317. /// <param name="refArray">データを書き出す先。読み捨てるならnull</param>
  318. /// <param name="needInit">データがない部分を0で埋める必要があるか</param>
  319. public override void ReadIntArray3D(Int64[, ,] refArray, bool needInit)
  320. {
  321. Int64[, ,] oriArray = null;
  322. byte b;
  323. int x = 0;
  324. int y = 0;
  325. int z = 0;
  326. int saveLength0 = reader.ReadInt32();
  327. int saveLength1 = reader.ReadInt32();
  328. int saveLength2 = reader.ReadInt32();
  329. if (refArray == null)
  330. refArray = new Int64[saveLength0, saveLength1, saveLength2];
  331. int length0 = refArray.GetLength(0);
  332. int length1 = refArray.GetLength(1);
  333. int length2 = refArray.GetLength(2);
  334. if (length0 < saveLength0 || length1 < saveLength1 || length2 < saveLength2)
  335. {
  336. oriArray = refArray;
  337. //1818修正 サイズ違いの時にあふれないように/配列は最大まで確保、作業するのは重複部分だけ
  338. refArray = new Int64[Math.Max(length0, saveLength0), Math.Max(length1, saveLength1), Math.Max(length2, saveLength2)];
  339. length0 = Math.Min(length0, saveLength0);
  340. length1 = Math.Min(length1, saveLength1);
  341. length2 = Math.Min(length2, saveLength2);
  342. }
  343. while (true)
  344. {
  345. b = reader.ReadByte();
  346. if (b == Ebdb.EoD)
  347. break;
  348. if (b == Ebdb.ZeroA2)//cnt分だけ空の行列が連続
  349. {
  350. int cnt = (int)m_ReadInt();
  351. if (needInit)
  352. for (int i = 0; i < cnt; i++)
  353. for (y = 0; y < length1; y++)
  354. for (z = 0; z < length2; z++)
  355. refArray[x + i, y, z] = 0;
  356. x += cnt;
  357. y = 0;
  358. z = 0;
  359. continue;
  360. }
  361. if (b == Ebdb.EoA2)//行列終わりor残りが全て0
  362. {
  363. if (needInit)
  364. {
  365. for (; y < length1; y++)
  366. {
  367. for (; z < length2; z++)
  368. refArray[x, y, z] = 0;
  369. z = 0;
  370. }
  371. }
  372. x++;
  373. y = 0;
  374. z = 0;
  375. continue;
  376. }
  377. if (b == Ebdb.ZeroA1)//cnt分だけ空の列が連続
  378. {
  379. int cnt = (int)m_ReadInt();
  380. if (needInit)
  381. for (int i = 0; i < cnt; i++)
  382. for (z = 0; z < length2; z++)
  383. refArray[x, y + i, z] = 0;
  384. y += cnt;
  385. z = 0;
  386. continue;
  387. }
  388. if (b == Ebdb.EoA1)//列終わりor残り全て0
  389. {
  390. if (needInit)
  391. for (; z < length2; z++)
  392. refArray[x, y, z] = 0;
  393. y++;
  394. z = 0;
  395. continue;
  396. }
  397. if (b == Ebdb.Zero)//cnt分だけ0が連続
  398. {
  399. int cnt = (int)m_ReadInt();
  400. if (needInit)
  401. for (int i = 0; i < cnt; i++)
  402. refArray[x, y, z + i] = 0;
  403. z += cnt;
  404. continue;
  405. }
  406. if (b <= Ebdb.Byte)
  407. refArray[x, y, z] = b;
  408. else if (b == Ebdb.Int16)
  409. refArray[x, y, z] = reader.ReadInt16();
  410. else if (b == Ebdb.Int32)
  411. refArray[x, y, z] = reader.ReadInt32();
  412. else if (b == Ebdb.Int64)
  413. refArray[x, y, z] = reader.ReadInt64();
  414. else
  415. throw new FileEE("バイナリデータの異常");
  416. z++;
  417. }
  418. if (needInit)
  419. {
  420. for (; x < length0; x++)
  421. {
  422. for (; y < length1; y++)
  423. {
  424. for (; z < length2; z++)
  425. refArray[x, y, z] = 0;
  426. z = 0;
  427. }
  428. y = 0;
  429. }
  430. }
  431. if (oriArray != null)
  432. {
  433. for (x = 0; x < length0; x++)
  434. for (y = 0; y < length1; y++)
  435. for (z = 0; z < length2; z++)
  436. oriArray[x, y, z] = refArray[x, y, z];
  437. }
  438. }
  439. public override void ReadStrArray(string[] refArray, bool needInit)
  440. {
  441. string[] oriArray = null;
  442. byte b;
  443. int x = 0;
  444. int saveLength0 = reader.ReadInt32();
  445. if (refArray == null)//読み捨て。レアケースのはず
  446. refArray = new string[saveLength0];
  447. int length0 = refArray.Length;
  448. //保存されたデータの方が大きいとき。レアケースのはず
  449. if (length0 < saveLength0)
  450. {
  451. oriArray = refArray;
  452. //1818修正 サイズ違いの時にあふれないように/配列は最大まで確保、作業するのは重複部分だけ
  453. refArray = new string[Math.Max(length0, saveLength0)];
  454. length0 = Math.Min(length0, saveLength0);
  455. }
  456. while (true)
  457. {
  458. b = reader.ReadByte();
  459. if (b == Ebdb.EoD)
  460. break;
  461. if (b == Ebdb.Zero)
  462. {
  463. int cnt = (int)m_ReadInt();
  464. if (needInit)
  465. for (int i = 0; i < cnt; i++)
  466. refArray[x + i] = null;
  467. x += cnt;
  468. continue;
  469. }
  470. if (b == Ebdb.String)
  471. refArray[x] = ReadString();
  472. else
  473. throw new FileEE("バイナリデータの異常");
  474. x++;
  475. }
  476. if (needInit)
  477. for (; x < length0; x++)
  478. refArray[x] = null;
  479. if (oriArray != null)
  480. {
  481. for (x = 0; x < length0; x++)
  482. oriArray[x] = refArray[x];
  483. }
  484. }
  485. public override void ReadStrArray2D(string[,] refArray, bool needInit)
  486. {
  487. string[,] oriArray = null;
  488. byte b;
  489. int x = 0;
  490. int y = 0;
  491. int saveLength0 = reader.ReadInt32();
  492. int saveLength1 = reader.ReadInt32();
  493. if (refArray == null)
  494. refArray = new string[saveLength0, saveLength1];
  495. int length0 = refArray.GetLength(0);
  496. int length1 = refArray.GetLength(1);
  497. if (length0 < saveLength0 || length1 < saveLength1)
  498. {
  499. oriArray = refArray;
  500. //1818修正 サイズ違いの時にあふれないように/配列は最大まで確保、作業するのは重複部分だけ
  501. refArray = new string[Math.Max(length0, saveLength0), Math.Max(length1, saveLength1)];
  502. length0 = Math.Min(length0, saveLength0);
  503. length1 = Math.Min(length1, saveLength1);
  504. }
  505. while (true)
  506. {
  507. b = reader.ReadByte();
  508. if (b == Ebdb.EoD)
  509. break;
  510. if (b == Ebdb.ZeroA1)
  511. {
  512. int cnt = (int)m_ReadInt();
  513. if (needInit)
  514. for (int i = 0; i < cnt; i++)
  515. for (y = 0; y < length1; y++)
  516. refArray[x + i, y] = null;
  517. x += cnt;
  518. y = 0;
  519. continue;
  520. }
  521. if (b == Ebdb.EoA1)
  522. {
  523. if (needInit)
  524. for (; y < length1; y++)
  525. refArray[x, y] = null;
  526. x++;
  527. y = 0;
  528. continue;
  529. }
  530. if (b == Ebdb.Zero)
  531. {
  532. int cnt = (int)m_ReadInt();
  533. if (needInit)
  534. for (int i = 0; i < cnt; i++)
  535. refArray[x, y + i] = null;
  536. y += cnt;
  537. continue;
  538. }
  539. if (b == Ebdb.String)
  540. refArray[x, y] = ReadString();
  541. else
  542. throw new FileEE("バイナリデータの異常");
  543. y++;
  544. }
  545. if (needInit)
  546. {
  547. for (; x < length0; x++)
  548. {
  549. for (; y < length1; y++)
  550. refArray[x, y] = null;
  551. y = 0;
  552. }
  553. }
  554. if (oriArray != null)
  555. {
  556. for (x = 0; x < length0; x++)
  557. for (y = 0; y < length1; y++)
  558. oriArray[x, y] = refArray[x, y];
  559. }
  560. }
  561. public override void ReadStrArray3D(string[, ,] refArray, bool needInit)
  562. {
  563. string[, ,] oriArray = null;
  564. byte b;
  565. int x = 0;
  566. int y = 0;
  567. int z = 0;
  568. int saveLength0 = reader.ReadInt32();
  569. int saveLength1 = reader.ReadInt32();
  570. int saveLength2 = reader.ReadInt32();
  571. if (refArray == null)
  572. refArray = new string[saveLength0, saveLength1, saveLength2];
  573. int length0 = refArray.GetLength(0);
  574. int length1 = refArray.GetLength(1);
  575. int length2 = refArray.GetLength(2);
  576. if (length0 < saveLength0 || length1 < saveLength1 || length2 < saveLength2)
  577. {
  578. oriArray = refArray;
  579. //1818修正 サイズ違いの時にあふれないように/配列は最大まで確保、作業するのは重複部分だけ
  580. refArray = new string[Math.Max(length0, saveLength0), Math.Max(length1, saveLength1), Math.Max(length2, saveLength2)];
  581. length0 = Math.Min(length0, saveLength0);
  582. length1 = Math.Min(length1, saveLength1);
  583. length2 = Math.Min(length2, saveLength2);
  584. }
  585. while (true)
  586. {
  587. b = reader.ReadByte();
  588. if (b == Ebdb.EoD)
  589. break;
  590. if (b == Ebdb.ZeroA2)//cnt分だけ空の行列が連続
  591. {
  592. int cnt = (int)m_ReadInt();
  593. if (needInit)
  594. for (int i = 0; i < cnt; i++)
  595. for (y = 0; y < length1; y++)
  596. for (z = 0; z < length2; z++)
  597. refArray[x + i, y, z] = null;
  598. x += cnt;
  599. y = 0;
  600. z = 0;
  601. continue;
  602. }
  603. if (b == Ebdb.EoA2)//行列終わりor残りが全て0
  604. {
  605. if (needInit)
  606. {
  607. for (; y < length1; y++)
  608. {
  609. for (; z < length2; z++)
  610. refArray[x, y, z] = null;
  611. z = 0;
  612. }
  613. }
  614. x++;
  615. y = 0;
  616. z = 0;
  617. continue;
  618. }
  619. if (b == Ebdb.ZeroA1)//cnt分だけ空の列が連続
  620. {
  621. int cnt = (int)m_ReadInt();
  622. if (needInit)
  623. for (int i = 0; i < cnt; i++)
  624. for (z = 0; z < length2; z++)
  625. refArray[x, y + i, z] = null;
  626. y += cnt;
  627. z = 0;
  628. continue;
  629. }
  630. if (b == Ebdb.EoA1)//列終わりor残り全て0
  631. {
  632. if (needInit)
  633. for (; z < length2; z++)
  634. refArray[x, y, z] = null;
  635. y++;
  636. z = 0;
  637. continue;
  638. }
  639. if (b == Ebdb.Zero)//cnt分だけ0が連続
  640. {
  641. int cnt = (int)m_ReadInt();
  642. if (needInit)
  643. for (int i = 0; i < cnt; i++)
  644. refArray[x, y, z + i] = null;
  645. z += cnt;
  646. continue;
  647. }
  648. if (b == Ebdb.String)
  649. refArray[x, y, z] = ReadString();
  650. else
  651. throw new FileEE("バイナリデータの異常");
  652. z++;
  653. }
  654. if (needInit)
  655. {
  656. for (; x < length0; x++)
  657. {
  658. for (; y < length1; y++)
  659. {
  660. for (; z < length2; z++)
  661. refArray[x, y, z] = null;
  662. z = 0;
  663. }
  664. y = 0;
  665. }
  666. }
  667. if (oriArray != null)
  668. {
  669. for (x = 0; x < length0; x++)
  670. for (y = 0; y < length1; y++)
  671. for (z = 0; z < length2; z++)
  672. oriArray[x, y, z] = refArray[x, y, z];
  673. }
  674. }
  675. }
  676. }
  677. }