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- using System;
- namespace NTERA.EmuEra.Game.EraEmu.Content
- {
- abstract class AContentFile : IDisposable
- {
- public AContentFile(string name, string path)
- {
- Name = name;
- Filepath = path;
- }
- public readonly string Name;
- public readonly string Filepath;
- protected bool Loaded = false;
- public bool Enabled { get; protected set; }
- public abstract void Dispose();
- }
- }
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