using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace XUnity.AutoTranslator.Plugin.Core.Constants { internal static class KnownEvents { public static string OnUnableToTranslateUGUI = "OnUnableToTranslateUGUI"; public static string OnUnableToTranslateTextMeshPro = "OnUnableToTranslateTextMeshPro"; public static string OnUnableToTranslateNGUI = "OnUnableToTranslateNGUI"; public static string OnUnableToTranslateIMGUI = "OnUnableToTranslateIMGUI"; } }