AContentFile.cs 383 B

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  1. using System;
  2. namespace NTERA.EmuEra.Game.EraEmu.Content
  3. {
  4. abstract class AContentFile : IDisposable
  5. {
  6. public AContentFile(string name, string path)
  7. {
  8. Name = name;
  9. Filepath = path;
  10. }
  11. public readonly string Name;
  12. public readonly string Filepath;
  13. protected bool Loaded = false;
  14. public bool Enabled { get; protected set; }
  15. public abstract void Dispose();
  16. }
  17. }